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ThunderSkill proxy

Player Stats Lookup

Type a nickname. WT Charts proxies that player’s public ThunderSkill export — win rate, K/D, battles (not a Gaijin API).

ThunderSkill lookup

Exact in-game nick. Hidden profiles fail. Numbers refresh when that player updates public stats (~daily).

Waiting for a nickname…

How to use this tool

Uses a public community datapool proxied through WT Charts (not an official Gaijin API). Profiles can be hidden. Numbers refresh when that player updates their public stats (roughly daily).

Look up a War Thunder nickname through the public ThunderSkill export proxied by WT Charts — win rate, K/D, and battles by mode when the profile is public.

  • Spelling must match the in-game name.
  • Hidden profiles return an error — that is expected.
  • Pair with the session tracker for your last night’s battles.

Player stats without a fake Gaijin API

Gaijin does not offer a simple public stats API for third-party sites. ThunderSkill aggregates community-uploaded profiles. WT Charts proxies that public export so you can scout a squadmate or check your own card without leaving the site.

Spelling must match the in-game name. Hidden profiles return an error. Naval and helicopter coverage in the datapool can be thin compared with air and ground.

How to read the numbers

Win rate and K/D vary wildly by BR, mode, and sample size. Prefer large battle counts over a weekend spike. Pair ThunderSkill with the Session Efficiency Tracker when you want last night’s performance from numbers you paste yourself.

Frequently asked questions

Is this official Gaijin data?
No. It is a community datapool (ThunderSkill) proxied for convenience.
Why did lookup fail?
Wrong spelling, hidden profile, or upstream rate limits. Try again later or verify the name in-game.

Limitations

  • • Not an official Gaijin endpoint.
  • • Naval / heli coverage in the datapool is limited.