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Interactive lineup

Lineup Builder

Search real vehicles from the WT Charts cache, drop them into a lineup, and see BR spread, the matchmaking window, soft spawns, and stacked repair cost — share the link.

Loading shared lineup…

How to use this tool

This is not a slider toy. You pick actual vehicles. Matchmaking is modeled the simple way players use every day: your highest BR sets the queue, opponents are roughly ±1.0, and a much lower spawn still fights in that band. Repair totals only include vehicles whose detail cards are synced locally.

Build a Realistic Battles lineup from the WT Charts vehicle cache, then check BR spread, the ±1.0 matchmaking window, soft spawns, and stacked repair cost — with a shareable URL.

  • Keep ground and air lineups separate.
  • Aim for ≤0.7 BR between highest and lowest for consistency.
  • Share the URL — lineup is in the query string.

Why lineup BR spread matters in War Thunder

In standard ground and air Realistic queues, your highest battle rating largely sets who you fight. Opponents are typically drawn from roughly a 1.0 BR window around that top vehicle. Spawning a much lower tank or plane into that lobby often means facing firepower, armor, or missiles it cannot answer.

Players usually aim for a compact band — often about 0.3–0.7 BR between highest and lowest — so every spawn is still relevant. This builder visualizes that band and flags soft spawns that sit far under your top BR.

How the WT Charts lineup builder works

Search vehicles from the local datamine cache, drop up to five into slots, and read high BR, low BR, spread, matchmaking window, and stacked RB repair when detail cards are synced. Ground and helicopter BRs prefer the ground rating when the cache provides one.

The lineup lives in the query string (?v=slug,slug), so you can bookmark or share a setup. Mixed air/ground lineups show a warning — keep those queues separate for cleaner matchmaking math.

Repair cost and soft spawns

Stacked repair is a quick economy check, not a full match simulator. It sums repair_rb values for vehicles that have detail sync. Soft-spawn labels highlight units that will still fight in a higher BR lobby even though they are much cheaper or weaker on paper.

Pair this tool with the Vehicle Comparison and BR Finder when you are shopping replacements, or with the Unlock Calculator when a missing lineup slot is still locked in the tech tree.

Frequently asked questions

Does this use official Gaijin matchmaker rules?
No. It uses the common player model: top BR sets the queue, opponents roughly ±1.0. Event modes and special queues can differ.
Can I share my lineup?
Yes. Copy the page URL — vehicle slugs are stored in the v= query parameter.
Why is repair showing as incomplete?
Repair totals need local detail cards. Run a vehicle sync or open vehicles that have not been detailed yet.

Limitations

  • • Does not simulate full matchmaker uptier rates or event rules.
  • • Repair sum needs local detail sync for each vehicle.