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Performance log

Session Efficiency Tracker

Paste last night’s totals. Get K/D, RP/battle, SL/battle, and a blunt grade — no fake “efficiency API.”

Scenarios — tap one, then edit

Tune inputs

Rough session score B (not official)

1.50 K/D

2,400 RP/battle · 8,500 SL/battle · grade is a toy heuristic, mode-blind

Breakdown

K/D vs arbitrary 2.01.5
RP/battle vs arbitrary 4k2,400
SL/battle vs arbitrary 15k8,500

Session radar (normalized)

K/D
RP
SL

How to use this tool

Pull totals from your recent battle history for one lineup or mode. Averages beat highlight-reel matches when you are deciding whether a vehicle is worth researching or playing for Silver Lions.

Paste battles, kills, deaths, RP, and net Silver Lions from a recent session to get K/D, RP per battle, SL per battle, and a blunt efficiency read — no fake “Gaijin efficiency API.”

  • Five or more battles is a better sample than one lucky game.
  • Compare the same mode and similar BR when possible.
  • Record net SL if you care about economy, not gross rewards.

Limitations

  • • Does not pull data from Gaijin accounts automatically.
  • • Does not weight spawn order, boosters, or premium separately.

Track War Thunder sessions with your own numbers

Open your recent battle history, total one lineup or mode, and enter the figures here. Averages across five or more battles beat a single jackpot game when you are deciding whether a vehicle is worth playing for RP or SL.

Net SL (after repairs and ammo) is more honest than gross rewards. Pair with Player Stats for long-term ThunderSkill cards, and with Repair Break-Even when deaths are eating the wallet.

Frequently asked questions

Does this sync my Gaijin account?
No. You paste totals yourself. That keeps the tool honest and private.
What is a “good” session?
It depends on mode and BR. Use the grade as a relative nudge, not a universal skill rating.