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Economy helper

Crew Cost Calculator

Sum basic crew training costs across selected vehicles, with labeled expert/ace estimate multipliers.

    Basic train

    0 SL

    Expert (est.)

    0 SL

    Ace (est.)

    0 SL

    Basic costs come from the datamine. Expert/ace use your multipliers (2× / 4× defaults) — confirm in hangar.

    How to use this tool

    Basic train cost comes from the datamine (train1). Expert and ace use documented estimate multipliers — confirm in hangar for the current economy.

    Sum basic crew training Silver Lions across the vehicles in your lineup, then apply labeled expert and ace multipliers as estimates you can edit.

    • Add the vehicles in your lineup.
    • Expert/ace multipliers are estimates, not scraped per-vehicle.

    Crew training costs in War Thunder

    Each vehicle has a basic crew qualification cost (train1 in the datamine). Expert and ace qualifications cost more; exact hangar numbers move with economy patches, so WT Charts exposes multipliers (defaults 2× and 4× of basic) instead of scraping fragile absolute tables.

    Add every vehicle you keep trained in a lineup to see a stack of basic, expert, and ace estimates. Confirm expert/ace prices in the hangar before spending a large SL pile.

    Pair with unlock and repair planning

    New unlocks need both research RP and crew SL. Use the Unlock Calculator for the research path, this tool for crew stack, and the Repair Break-Even calculator when a trained vehicle still loses money every death.

    Frequently asked questions

    Are expert/ace multipliers official?
    They are editable estimates for planning. Hangar prices are authoritative after each economy update.
    Does this include crew skill RP?
    No — only Silver Lion training/qualification style costs from the cache and your multipliers.

    Limitations

    • • Expert/ace absolute costs are estimates (2× / 4× basic) unless you override.
    • • Does not include crew skill RP grind.